Place packs
A place becomes a playable deck with its own contexts, moods and challenges.
Turning places into playable challenges.
A growing deck of short games organised into place packs, contexts and challenge modes. Pick a place, choose a game, host a match or join with a code.
A place becomes a playable deck with its own contexts, moods and challenges.
The deck mixes puzzles, memory, reflex, navigation, audio and other compact game formats.
Players can host a match or join a challenge with a code instead of treating every game as an isolated experience.
The format changes from game to game, while the surrounding deck keeps the experience connected.
Wave Rider
A steering challenge that can be played with simulated tilt or device sensors.
Mosaic Puzzle
A sliding image puzzle that turns a place-specific visual into the challenge itself.